|2/19/11||Map window tips|
|2/19/11||Which areas are not covered by my passenger network?|
|2/11/11||How to build a subway|
"Gear" for engines
The gear value is an artificual value, introduced to distinguish freight train engines from passenger train engines. In reality freight engines are slower but can pull heavier trains. Simutrans calculates accelleration only from power and weight. To get closer to reality, freight engines can now get a higher gear value, that (internally) increases their tractive power and thus allows faster accelleration, at lower top speeds.
Author: Hajo at http://simugraph.com/forum/viewtopic.php?id=10&t_id=58
Ships have some advantages and disadvantages. I use them very rarely for passenger transports. I prefere trains.
Advantages of ships:
Disadvantages of ships:
When should I use ships?
Notes from onken (Edited and translated by M. Weber)
I use ships only to transport passengers between cities which are far away each other and I have to place too many rails or streets. As example if a city is in the south and one in the north of the map. In such a case it's worth it. I use post ships not till I have a working train network. I place docks on shore-promenads and contect them with the city networks. I often use the docks as the main junctions in my passenger transport network. Additionally I use passenger ships to transport passengers to and from oil rigs.
Author: Onken at http://forum.simutrans-forum.de/thread.php?threadid=59&boardid=14&page=1#14
(c) 2002-2005 by Markus Weber
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Passenger-Tutorial (Part 2)
Passenger-Tutorial (Part 4)